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Blender

Here's a few of my works in Blender.

Hotel Corridor Mini-Project

Put what I've learned to the test and ended up with this. Most materials are from blenderkit, images in picture frames were made in figma, everything else is done by me. (You can find the custom images in the "assets/hotel corridor/" folder of this repository)

Lighting + DoF Testing

Just testing out some lighting and depth of field effects in Blender. Textures are from blenderkit, everything else is done by me.

Lighting + Reflection Testing

Some messing around with lighting, refraction, and reflections. Textures are from blenderkit, everything else is done by me.

God Ray Testing

Just a quick render I did to test out volumetric lighting and god rays in Blender. Textures are from blenderkit, everything else is done by me.

Reference Work

A friend sent me this picture, and I thought it would be fun to recreate it in Blender. I didn't do a spectacular job but it looks alright I guess. Textures are from blenderkit, everything else is done by me.